CD Projekt RED releases tons of new details about Cyberpunk 2077

CD Projekt RED releases tons of new details about Cyberpunk 2077

CD Projekt RED releases tons of new details about Cyberpunk 2077

Below are some of the biggest details that emerged from the live demo.

The game features first-person shooting and cover mechanics to traverse a unsafe metropolis.

That said, Rowley emphasized numerous times that the game will not be a first-person shooter (FPS).

When players jump into the game, they will be given an option to play as either a male or a female character, both have a full range of dialogue voice lines.

V can be a man or a woman. You'll also pick from a variety of stats plucked straight from the tabletop RPG, including Strength, Constitution, Intelligence, Reflexes, Tech, and Cool.

There are no classes at the start.

Create Your Own Cyberpunk - Your name is V, and you can be anyone you want to be. After seeing it, not only do I think I'm going to have to give up my real life for a while to get through every aspect of it, I'm going to have to become a monogamous gamer.

You can drive cars in the game, and seemingly toggle between first and third person during this.

You can engage in combat while driving - AI took over steering as you lean out the window and shoot at enemies.

The goal is for you to not only engage with the game world, but with its inhabitants.

If you didn't know, this is the company behind The Witcher series, so don't take his statement lightly.

It's an open world that you open up more with "street cred".

The UI in the demo is extremely minimal at - just a light compass and a small quest log. The UI indicates that everything will be level-based with names and health bars viewable.

There will be an vast number of ways to build V as well, with various abilities, augmentations, and stats to choose from, each affecting the style of combat and even dialog choices. Smart guns can fire into a general area and its bullets will find your enemies for you.

Obstacles have several solutions depending on your skills. For example, if a character doesn't have a high enough hacking skill to get through a door, they can use their engineering skill to pry open a nearby wall panel to force their way in.

There's an inspection system lets you look super close at items and learn more about lore. The combat will be faster-paced than Fallout 4, but slower than something like Doom. After the trailer dropped, though, CD Projekt Red went nearly totally silent on the matter bar an announcement in 2015 that it would be concentrating on The Witcher franchise for the next two years, the claim that the game would be far bigger than The Witcher 3, already a hefty title, and the disclosure of an alleged security breach at the company in which an attacker was said to be ransoming internal files relating to the game.

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